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KEVIN CHANDLER
TECHNICAL GAME DESIGNER
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We're In: Hacking Game Prototype: Part 2
Fake Desktop This project is still ongoing but I wanted to come up for air and share something I think is pretty cool. My initial design...
Kevin Chandler
Sep 231 min read
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We're In: Hacking Game Prototype: Part 1
In this part I'm going to set up the project and create several mechanics I need. Keyboard based controls scheme A fake "console" that...
Kevin Chandler
Feb 23, 20245 min read
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We're In: A Hacking Game Prototype - Intro
I have always loved rhythm games. Guitar Hero, Rock Band and the like, and in particular I love the feeling these games give you. The...
Kevin Chandler
Feb 23, 20242 min read
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How To: Spaceship Combat Damage
One of the main features of Void Royale that I want to implement is battle damage that both communicates damage done to a ship but also...
Kevin Chandler
Aug 18, 20204 min read
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Making an O'Neill Cylinder Part 2: The Material
If you followed Part 1, you should now have a model for an O'Neal Cylinder. Next you will need to create a material that will change...
Kevin Chandler
Aug 4, 20202 min read
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Making an O'Neill Cylinder Part 1: Landscape
So I had the idea a while back of including an O'neill Cylinder as a backdrop for part of the game. An O'Neill Cylinder is a big tube...
Kevin Chandler
Aug 29, 20192 min read
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Make a Space Shooter
Hello there! I am attempting to make a prototype of a space flight sim using Unreal and I thought I would share a few things I've learned...
Kevin Chandler
Jun 11, 20191 min read
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